I'm senior scientist at the University of Applied Arts Vienna. My research interests lie generally in the fields of HCI, Information Visualization, Data Analytics, and Games. My current research focus is on analysis and visualization of game telemetry data. I have a doctorate degree in natural sciences and a diploma degree in computer science. My work has been published in international journals and conference proceedings, such as Computers & Graphics, Entertainment Computing, SIGCHI, FDG and ACE.

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Latest Publications

Automatic Generation of Battle Maps from Replay Data
Guenter Wallner
Information Visualization, July, 17, 2017 [DOI] [PDF] [Research Gate]
Curiously Motivated: Profiling Curiosity with Self-Reports and Behaviour Metrics in the Game 'Destiny'
Mike Schaekermann, Giovanni Ribeiro, Guenter Wallner, Simone Kriglstein, Daniel Johnson, Anders Drachen, Rafet Sifa, Lennart E. Nacke
Proceedings of the 2017 ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, ACM Press, 2017 [DOI] [PDF] [Research Gate]
Investigating Graph Similarity Perception: A Preliminary Study and Methodological Challenges
Tatiana von Landesberger, Margit Pohl, Guenter Wallner, Martin Distler, Kathrin Ballweg
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, pp.241-250, SCITEPRESS, 2017 [DOI] [PDF] [Research Gate]
[see full list of publications]

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