ABOUT ME
I'm senior scientist at the University of Applied Arts Vienna. My research interests lie generally in the fields of HCI, Information Visualization, Data Analytics, and Games. My current research focus is on analysis and visualization of game telemetry data. I have a doctorate degree in natural sciences and a diploma degree in computer science. My work has been published in international journals and conference proceedings, such as Computers & Graphics, Entertainment Computing, SIGCHI, FDG and ACE.


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Latest Publications

Introducing PlaNet: A tool for Visualizing Player Communities
Guenter Wallner, Simone Kriglstein
Proceedings of the International Conference on the Foundations of Digital Games, 2018 [High-Res Network] [DOI] [Research Gate]
Lost My Way: An Educational Geometry Game for Young Children
Guenter Wallner, Simone Kriglstein, Sonja Gabriel, Christian S. Loh, Yanyan Sheng, I-Hung Li
Proceedings of the International Conference on the Foundations of Digital Games, 2018 [DOI] [Research Gate]
Visual Similarity Perception of Directed Acyclic Graphs: A Study on Influencing Factors and Similarity Judgment Strategies
Kathrin Ballweg, Margit Pohl, Guenter Wallner, Tatiana von Landesberger
Journal of Graph Algorithms and Applications, 22(3), 2018 [DOI] [PDF] [Research Gate]
[see full list of publications]

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