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Crazy Furry Animals
Overview
In the game there exist several different-colored Furry Animals which are
enclosed in soap bubbles. The goal of the game is to help Furry Animals which
have the same color to find together. This can be achieved indirectly by
controlling the wind forces.
At the beginning of each level several Furry Animals appear in a predefined
pattern on the screen. These patterns add some sort of puzzle component to
the game and influence the difficulty of the level. Furry Animals of the same
color can be brought together in pairs or triples. Pairs and triples will slowly go
downward. If they reach the ground they are save. If Furry Animals with
different colors get together, the soap bubbles enclosing them will burst, and
the Furry Animals will fall to the ground.
The goal is to save as many Furry
Animals as possible in a given time frame. As long as the time is not over, Furry
Animals will continue to appear on the screen.
Technical Details
The game is written in C++ and uses
OpenGL for graphics. Nvidia's
cg shading language is used for various shader. For example a soap
bubble shader and a fur shader. The code of the shaders is included in the
download (if someone is curious about them).
Some screenshots
Download
The current version of the game can be downloaded from
here.
Further information
More information on this game can be found at the
Crazy
Furry Animals Homepage.