MyWork > Games > Crazy Furry Animals

Overview

In the game there exist several different-colored Furry Animals which are enclosed in soap bubbles. The goal of the game is to help Furry Animals which have the same color to find together. This can be achieved indirectly by controlling the wind forces.


At the beginning of each level several Furry Animals appear in a predefined pattern on the screen. These patterns add some sort of puzzle component to the game and influence the difficulty of the level. Furry Animals of the same color can be brought together in pairs or triples. Pairs and triples will slowly go downward. If they reach the ground they are save. If Furry Animals with different colors get together, the soap bubbles enclosing them will burst, and the Furry Animals will fall to the ground.

The goal is to save as many Furry Animals as possible in a given time frame. As long as the time is not over, Furry Animals will continue to appear on the screen.

Technical Details

The game is written in C++ and uses OpenGL for graphics. Nvidia's cg shading language is used for various shader. For example a soap bubble shader and a fur shader. The code of the shaders is included in the download (if someone is curious about them).

Some screenshots

Download

The current version of the game can be downloaded from here.

Further information

More information on this game can be found at the Crazy Furry Animals Homepage.

 

Last modified: December 28, 2007
©2004 - 2007 Guenter Wallner